Online Computer & Technology Tutors From Smarthinking

A complete history of computing would include a multitude of diverse devices such as the ancient Chinese abacus, the Jacquard loom (1805) and Charles Babbage’s “analytical engine” (1834). Secondly, much of the target demographic for computer science programs is non-traditional students, often those who are already in a career related to technology and need updated skills and credentials, or who are looking for a career change. For these students, an online degree programs allows them to keep their current jobs while working toward a degree that will help them get their next job.

Are interested in computers and various software applications. To that end, undergraduates in our Computer, Software, and Electrical Engineering programs receive hands-on experience in world-class facilities beginning in their very first semester and culminating in a multidisciplinary capstone project that tests their skills. Designated as a Center for Academic Excellence in Information Systems Security Education, UAT offers … Read more

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Online Computer & Technology Tutors From Smarthinking

This degree prepares the student for careers such as computer application programmer, medical records specialist, computer security professional, database administrator, computer system manager, computer network manager, software engineer, Management Information Systems (MIS) manager, customer support engineer, computer sales representative, or educator and trainer in the field of computer applications. This unit provides a practical and theoretical overview of programming for computer games, games design, industries and audiences. Students will learn how to critically evaluate current debates in games design and apply practical production skills. Includes industries and gaming cultures, narrative and storytelling in games, alternative and serious games, design strategies, game rules and prototyping, the architecture of a computer game, game flow and logic, user interaction, device input and game state feedback, 2D and 3D game environments, game characters, animation, sound, scene control and scripting, introduction to game physics, introduction to artificial intelligence for games, controlling behaviour of non-player characters, … Read more

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